Sunday, 27 July 2014

Crystalline Tower: Part 2


It's time to delve back into the Crystal Tower again! Or should I say...Syrcus Tower!


The second instalment of the 24-man Crystal Tower raid was unlocked in Patch 2.3, and it's beautiful!


Much like the Original Crystal Tower, it consists of 4 bosses and some trash mobs in between!


A lot of the mechanics are borrowed from the original Labyrinth of the Ancients, Coil of Bahamut, and Battle on the Big Bridge, including elemental attacks such as ice and fire that cancel each other out, holding enemies in certain positions in order to charge up teleport pads to escape certain death, and hiding behind big rocks to avoid wiping!


In general, the difficulty is on par with the original raid, and each boss is colourful, eccentric, and boast a huge array of unique and fun mechanics.


The final boss, Xande, is the final boss of Crystal Tower in Final Fantasy III. Square Enix confirmed the next Crystal Tower installation will be the last, but where could it possibly take place?!



We'll just have to wait and find out!


Rewards include ilvl100 equipment that is essentially cosplay from each of the Labyrinth's and Syrcus Tower's bosses! Here's the tanking body piece! Each run also has the possibility of dropping Unidentified Allagan Tomestones, Oil of Time, Furnishing items and Minions! Plus loads of Mythology Tomestones to boot!

Of course, there is a weekly lockout in place due to the raid being new, so I will be using it to casually level up my WAR for now! Wish me luck!

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